Splash Art


GitKraken conducted a contest to create content that incorporated their brand. My friend and I decided to create a game in less than 48 hours. This is what we came up with.


  • Designed and developed all the gameplay features
  • Simplify codebase to work with WebGL
  • Created different types of enemies and movement behaviours

Game Info:

  • Platforms: Web
  • Programming Language: C#
  • Game Engine: Unity3D
  • Development Time: 48 hours
  • Render: WebGL
  • Physics: Unity3D
  • Sound: Unity3D’s FMOD
  • Input: Keyboard

Play the game